This was bound to happen. While recently probing the internet, Scott stumbled across a movie similar (nay, identical) in concept to our own. "Pot Zombies" follows an irradiated strain of marijuana which, when smoked, turns hapless fat-heads into the walking dead. Sound familiar?Besides the radiation angle, it's basically "Killer Weed" plus a lesbian scene. "Pot Zombies" was released the first week of February, 2006, meaning the original KW has two years on it, and anyone who's read the Production Report knows the concept is a decade old. But before we get into a pissing contest, let's assess the merits and shortcomings of our new rival.
"Pot Zombies" lays out its premise very blatantly (if un-creatively) in the title. There's pot. Then there's zombies. The origin of the "demonic chronic," to borrow from the dialogue, is neatly established during the opening credits. A mostly black-and-white sequence accounts for the pot's mysterious beginnings in what must be a clandestine nuclear facility. The accompanying credits are decidedly sparse, devoted solely to the production staff and musicians, which seems unfair because a lot of people clearly put an incredible amount of work into this.
I would soon have an answer as to why no actors’ credits were included: There are a shit-ton of main characters. The entire film plays less as a cohesive rounded story and more as a series of meandering vignettes, introducing new characters minute to minute and seldom revisiting anyone already established. The structure would be forgivable if only the filmmakers varied the formula from scene to scene. Instead, every eight minutes or so we get a warmed-over rehash of exactly what we saw a few moments ago, only with new characters and a different setting. On a $10,000 budget, and considering the amateur-hour acting, it's clear they couldn't pay their cast anything substantial, with the possible exception of the lesbians. Cause they deserve it.
In all reality, this movie could be five minutes long. Every setup, every gore effect approximates the one before and after it. We know how every scene will start, develop and end. To wit:
Scene 1: A group of hunters smokes a joint. They become zombies and turn on one another.
Scene 3: Two high schoolers smoke a joint. They become zombies and vomit profusely.
Scene 5: Three dropouts smoke a bong. They become zombies, vomit profusely, and devour a retarded pizza delivery guy, who somehow conned the DMV into giving him a driver's license.
Scene 10: Two lesbians smoke a joint. They get down and dirty before becoming zombies, then turn on each other. Great scene.
Scene the Last: A party. Seven or eight stoners smoke a joint. They become zombies and turn on one another.
Closing Montage: Scores of stoned zombies roam the streets unabated. No climax. No resolution. No credits.
That's the gist. There are, however, inspired moments where the dialogue takes a clever edge, ripe with authenticity, and the numerous characters shine. John Phelan stands out in his portrayal of a far-gone hippy attempting to assuage a suspicious policeman. A mohawked Rob Swarthout gets gruesomely strung up via fishing hooks by ghouls who've miraculously grasped the concept of pulleys and levers. And, of course, the lesbians.While the movie's strengths lie in its premise and casting, its principal weakness is a spate of technical deficiencies. Director Justin Powers, who also edited, did at best a sub-standard job piecing the thing together. Every insert, every cutaway, every moment of shared silence lingers about ten seconds longer than it should, and in some instances longer still. Furthermore, he seems to have all the sound-mixing skills of a deaf-mute. Setting aside the rampant over-dubbing and out-of-sync speeches, simple audio transitions are virtually nonexistent. Glaring, vacuous pauses pervade, devoid of tone or even visual appeal.
The soundtrack works hard to mitigate the video, and features a few well-known musicians (DOA, The Dwarves, Electric Frankenstein and more). Along with the score by Mark D’Errico, the music helps hem the vignettes together nicely but ultimately can’t save the story. Thank god for the lesbians.
Likewise, some decent digital effects permeate the flick, already setting it apart. But, at best, the quality is inconsistent and sometimes these effects become over-pronounced and ugly. Several death scenes are supplemented by gaudy pink splurts of computerized blood. A more effective approach would have been to perfect directional blood bladders, which, admittedly, is very hard work.
The makeup is another matter still. It’s interesting that the unnamed makeup artist(s) defied zombie convention by painting the ghouls a flat pea green. Though very thorough and no doubt time-consuming, a more authentic approach would have been to replicate the off-white pallor of a real corpse. Nonetheless, some commendable work went into affecting bright glowing eyes during post-production. And the blood seems mixed to a reasonable consistency.On the whole, “Pot Zombies” is worth a look. If not for camp-value then at least in appreciation for its zeal for the subject matter.
At fifty minutes total, it’s clear that “Pot Zombies” and “Killer Weed” have only three things in common: A great theme and longer-than-necessary running time. (KW times out at forty-two.) The third: emphatic disclaimers at the outset of both movies disparaging recreational drug use.
While “Zombies’” budget towers over both KW1 and KW2 by about $7,000, the makers did a poor job of putting the money on the screen. I would gladly lose a few of their special effects in favor of a good boom mic and a white balance card.
KW1 is guilty of the same, in all fairness. Out of an estimated $3,000, I recollect about two-thirds of that going to beer. The camera-work is stopgap; the sound crudely mixed; the lighting nonexistent. The impetus behind doing a sequel, partly, was to redeem the many technical errors plaguing film one.
We stretched every dollar to gross extremes, accruing supplies on the cheap or for free, and used leftover makeup from the first outing. Director Chris Merritt convinced his family to buy him a boom. Producer/editor Scott came equipped with a GL2 camera and the edit bay, always a constant. And I acquired skills and gear as needed to perform practically every job in between. Thank bog information is free.
The biggest distinction between the KW franchise and “Pot Zombies” is the latter’s total disinterest in plot/character development. “Zombies” discards characters and arcs with wild abandon, like a choose-your-adventure book minus the choosing. KW1 follows a compelling main character, the enigmatic 8-Toe’d Joe, and his colorful friends Chloe and Pope. KW2 revisits these same characters fifteen years removed from the horrors of film one.
“Pot Zombies” boasts no such claim. The characters are fleeting and unsympathetic. The potential for intriguing B-stories is overlooked in the race to introduce the next inconsequential set of ghouls-to-be. Then on to another set, over and over, only twice revisiting established characters. There’s no one to worry about, to root for.
Conclusion: “Killer Weed” kicks “Pot Zombies” ass all over the place, then pulls down its pants and pisses in their ear. Their soundtrack is a little better; our makeup is a lot better. Their casting is strong; ours is stronger. Their technical deficiencies could fill a balloon for all the dead air floating around; our technical deficiencies might fill a condom. A Magnum.
And, of course, we have no answer to the hot dyke action.It may be bad form to criticize fellow C-grade zombie comedy enthusiasts, and I’m more than a little biased. But this reflects an honest appraisal of a genuinely likable little movie. If you’d like to see “Pot Zombies” visit www.myspace.com/potzombies to arrange a download. Also, the trailer.
Matt
For corrections to this article, see Apology Corner.












